Wednesday, September 7, 2011
Next Update: MAGIC
I've been pestered about magic for a while, so I whipped up six spells (3 "white" magic, 3 "black" magic). I got one coded this morning, and I think I can get most of the others done tonight. I do still have to build the magic menu system and implement the items that will teach you spells. That'll be the goal tonight, but we will see how it goes.
UPDATE: I'm releasing a 'test' build. It will no go on the main downloads page.
(0.3.8 - Magic Test) http://www.mediafire.com/?moje9z2is852uju
(Play in Browser Link: http://playcoc.fenoxo.com/)
It includes six spells and the items to learn them (which drop from appropriate enemies).
-Spells are not correctly disabled by out of bounds lust or fatigue values.
-I haven't bothered to set up fatigue recovery from resting/waiting. I may do it so fatigue is a per-combat stat and resets after every fight.