The Magic System is done (for now):
- Arouse - Arouses your opponent like the imp spell. More effective on highly corrupt foes.
- Heal - Heals your wounds, but has a chance of backfiring and boosting your lust.
- Might - Makes you stronger/tougher for the duration of combat but has a chance of backfiring.
- Charge Weapon - Increases weapon damage for the duration of combat.
- Blind - Blinds your foe for a few rounds, increasing miss chance. Enemies might blink and resist it.
- Whitefire - Deals direct damage regardless of enemy's defenses.
- Spells use fatigue, fatigue is restored by resting or sleeping.
- Some tweaks to sleep/rest to make them work better.
- 2 new intelligence based perks that increase the potency of spells.
Download 0.3.8.1 here.